Hyle Atlas for

Game Developers and Technical Artists

Discover procedural lattice effects and material behaviors, and see how they're authored in Hyle.

What this unlocks

Atlas is the discovery surface around procedural materials and cellular behaviors. Studio remains the execution environment, while Atlas tracks useful examples and their source.

Collect effects for erosion, growth, burning, and material transitions.

Inspect how a procedural result is authored in Hyle source.

Examples

Relevant simulations

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