From Neon Tidal Pool · v1. Edit this definition in its source simulation.
Source
// Neon Tidal Pool: initial layout, before any simulation steps.
use models { Crest, Pool };
let layout = load "objects/layout.hyleobject";
let materials = legend {
A = Crest;
B = Pool;
};
place layout at [-17, -17, 0] with materials;
Building blocks
These exact versions are included when you reuse this artifact.