World · Published v4

Asset initial

Asset_initial from Neon Tidal Pool.

From Neon Tidal Pool · v1. Edit this definition in its source simulation.

Source

// Neon Tidal Pool: initial layout, before any simulation steps.
use models { Crest, Pool };

let layout = load "objects/layout.hyleobject";
let materials = legend {
	A = Crest;
	B = Pool;
};
place layout at [-17, -17, 0] with materials;

Building blocks

These exact versions are included when you reuse this artifact.

ModelPool@hyle · v1VisualNeonWater@hyle · v1PropertyWave@hyle · v1BehaviorWaveIntegration@hyle · v1ModelCrest@hyle · v1BehaviorWaveAcceleration@hyle · v1