From Water Drop Tank · v2. Edit this definition in its source simulation.
Fields and defaults
- mass
- 0.0
- reserve
- 0.0
- ux
- 0.0
- uy
- 0.0
- uz
- 0.0
- share
- 0.0
- carried
- 0.0
- gx
- 0.0
- gy
- 0.0
- gz
- 0.0
- targetMass
- 0.0
- f0
- 0.3333333333333333
- f1
- 0.027777777777777776
- f2
- 0.027777777777777776
- f3
- 0.05555555555555555
- f4
- 0.027777777777777776
- f5
- 0.027777777777777776
- f6
- 0.027777777777777776
- f7
- 0.05555555555555555
- f8
- 0.027777777777777776
- f9
- 0.05555555555555555
- f10
- 0.05555555555555555
- f11
- 0.027777777777777776
- f12
- 0.05555555555555555
- f13
- 0.027777777777777776
- f14
- 0.027777777777777776
- f15
- 0.027777777777777776
- f16
- 0.05555555555555555
- f17
- 0.027777777777777776
- f18
- 0.027777777777777776
- rho
- 1.0
- gravity
- 0.0008
- tau
- 0.6
- kind
- 0.0
- nextKind
- 0.0
- rank
- 0.0
- wet
- 0.0
- fluid
- 0.0
- interface
- 0.0
- gas
- 0.0
- fill
- 0.0
- filling
- 0.0
- emptying
- 0.0
- recipient
- 0.0
- unstable
- 0.0
property FreeSurfaceWater {
mass: Float<0.0> ~1e-10;
reserve: Float<0.0> ~1e-10;
ux: Float<0.0> ~1e-10;
uy: Float<0.0> ~1e-10;
uz: Float<0.0> ~1e-10;
share: Float<0.0> ~1e-10;
carried: Float<0.0> ~1e-10;
gx: Float<0.0> ~1e-10;
gy: Float<0.0> ~1e-10;
gz: Float<0.0> ~1e-10;
targetMass: Float<0.0> ~1e-10;
f0: Float<0.3333333333333333> ~1e-10;
f1: Float<0.027777777777777776> ~1e-10;
f2: Float<0.027777777777777776> ~1e-10;
f3: Float<0.05555555555555555> ~1e-10;
f4: Float<0.027777777777777776> ~1e-10;
f5: Float<0.027777777777777776> ~1e-10;
f6: Float<0.027777777777777776> ~1e-10;
f7: Float<0.05555555555555555> ~1e-10;
f8: Float<0.027777777777777776> ~1e-10;
f9: Float<0.05555555555555555> ~1e-10;
f10: Float<0.05555555555555555> ~1e-10;
f11: Float<0.027777777777777776> ~1e-10;
f12: Float<0.05555555555555555> ~1e-10;
f13: Float<0.027777777777777776> ~1e-10;
f14: Float<0.027777777777777776> ~1e-10;
f15: Float<0.027777777777777776> ~1e-10;
f16: Float<0.05555555555555555> ~1e-10;
f17: Float<0.027777777777777776> ~1e-10;
f18: Float<0.027777777777777776> ~1e-10;
rho: Float<1.0> [0.000001 4.0] ~1e-10;
gravity: Float<0.0008> [0.0 0.001] ~1e-10;
tau: Float<0.6> [0.6 2.0] ~1e-10;
kind: Float<0.0> [0.0 2.0];
nextKind: Float<0.0> [0.0 2.0];
rank: Float<0.0> [0.0 2.0];
wet: Float<0.0> [0.0 1.0];
fluid: Float<0.0> [0.0 1.0];
interface: Float<0.0> [0.0 1.0];
gas: Float<0.0> [0.0 1.0];
fill: Float<0.0> [0.0 1.0];
filling: Float<0.0> [0.0 1.0];
emptying: Float<0.0> [0.0 1.0];
recipient: Float<0.0> [0.0 1.0];
unstable: Float<0.0> [0.0 1.0];
}Starting values
Presets for FreeSurfaceWater
Named starting points for this property's fields.
Loading presets…