From Resonance Chamber · v2. Edit this definition in its source simulation.
Source
visual PressureLight for Acoustic {
color {
let positive = clamp(self.displacement * 5.0, 0.0, 1.0);
let negative = clamp(-self.displacement * 5.0, 0.0, 1.0);
rgba(0.10 + positive * 0.88, 0.18 + negative * 0.72, 0.35 + negative * 0.60, 0.14 + clamp(abs(self.displacement) * 4.0, 0.0, 0.72))
}
}Building blocks
These exact versions are included when you reuse this artifact.