From Quantum Double Slit · v2. Edit this definition in its source simulation.
Fields and defaults
- absorb
- 1.0
- detector
- 0.0
- imag
- 0.0
- open
- 1.0
- real
- 0.0
- received
- 0.0
- sink
- 0.0
- xEven
- 0.0
- yEven
- 0.0
property Quantum {
absorb: Float<1.0> [0.0 1.0] ~1e-10;
detector: Float<0.0> [0.0 1.0];
imag: Float<0.0> ~1e-10;
open: Float<1.0> [0.0 1.0];
real: Float<0.0> ~1e-10;
received: Float<0.0> ~1e-10;
sink: Float<0.0> ~1e-10;
xEven: Float<0.0> [0.0 1.0];
yEven: Float<0.0> [0.0 1.0];
}Starting values
Presets for Quantum
Named starting points for this property's fields.
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